Two- and four-player Chaturanga, based on the historical account in "Column One: The Origins of Shōgi" (Chū Shōgi Federation)
1Game Mode
Two-Player Chaturanga
The original war game, King and Minister at the center. Pawns promote to the piece that started behind them.
Four-Player Chaturanga
Four armies, one per corner. Roll the die to see which piece can move — team up with your diagonal ally to capture both enemy kings.
2Choose Your Army (you play from the near side)
Crimson Army
Indigo Army
2Choose Your Army (you play from the near side)
Red
Yellow
Green
Black
Red & Yellow are allies; Green & Black are allies. Capture both of the opposing team's kings to win. Turns proceed clockwise: Red → Yellow → Green → Black.
3AI Difficulty
Easy
Moves at random — good for learning the rules.
Normal
Plays for material gain, with the occasional loose move.
Hard
Looks several moves ahead for a near-optimal play.